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projects (7)
A browser game where a 2.9M-parameter transformer, trained from scratch, runs inside the page and drives the story. No server, no API, no network.
An LLM game factory built on one idea: the quality gates matter more than the workers, whether the worker is an LLM or a human.
A story-first point-and-click adventure where you step inside rewritten classics and restore them, with a small bundled language model kept strictly on a leash.
2D side-scrolling beat 'em up built with Unity and AI tools — exploring what it means to direct a game rather than code it.
A comic script and visual experiment — directing a cartoon as a creative director using AI image generation and storytelling tools.
A C64 demo powered by a 2MB small language model running locally on a cartridge — making the demo dynamic with an SLM.
A multi-platform autofiction story combining podcast, interactive animations and generational narrative — for the generation born in 1975.